Which gaming console should you buy?


Which console to buy has becoming increasingly more complex? It's now not simply a case of picking the one with the top games or the next generation console/upgrade of the one you already have. The main consoles to choose from are the PSP3, Wii and the Xbox 360.

If you read my Wii review it describes this console as the most ground breaking when it was first released changing the course of gaming for years to come and spawned the newer controllers from its competitors. Since this original review Nintedo have improved its original Wii Remote, with the MotionPlus for an improved/increased accuracy. The Wii is great value if the type of games and controller appeal to you, a very good alternative to the other power-strong consoles.

If high grade graphics is what you're after, you should be looking at the Xbox 360 or the PS3. The PS3 specification boasts the best console graphically and is free to play online. The unit also doubles as a Blu-ray player and the PlayStation Move controller gives a wireless experience similar, if not better than the Wii MotionPlus.

The Xbox 360, on the other hand have a system called Xbox Live for online use, which does unfortunately come at a cost financially (but it is very reputable). The most interesting feature is its newest form of its controller, which is something a little different called 'Kinect', a controller less system that allows the users' body movements and speech to directly interact with games, like spinning a roulette wheel in a casino. A highly ambitious project leaving us in intense anticipation of its final results.

An in depth comparison can be seen in my console comparison review.

Saturday, 4 December 2010

Gamecube Console Platinum

Gamecube Console PlatinumThough it looks like a toy, don't be fooled: the Nintendo GameCube is a powerful video game console that rightly deserves its place among the other next-generation game systems. In fact, its playful, appealing design and small size (the unit is a not-quite-cubed 6 inches) aren't the only features that set it apart from the others.

For starters, Nintendo has quite clearly made this a game-only machine. It doesn't try to play your CD collection, run your movies, read your e-mail, or store your MP3 files. The company has concentrated its efforts on games. All the prelaunch titles we've seen play smoothly, with bright, fast graphics and great sound. Nintendo says its engineers have removed traditional bottlenecks that have, in the past, slowed down processing. New components designed by IBM and MoSys, as well as a large-capacity secondary memory cache, keep instructions moving through the system's microprocessor (MPU) at peak levels. In English: the GameCube is optimized to push speed up while pushing costs down; hence its position at the lower end of the price spectrum.

The GameCube is the first Nintendo video game system to use a disc-based medium rather than cartridges for its games. Moving the software to disc media generally means lower development costs for the publishers, which, in turn, trickles down to the consumer not only in price, but also in availability and quality, as it's then easier to try out untested game ideas (Pikmin, anyone?). While most other systems likewise have their games stored on discs, the GameCube's 3-inch format is smaller than everyone else's, and is so designed to fit in a shirt pocket as much as to deter would-be software pirates.

Of course, the main advantage of the GameCube is that it's the home field of one of the world's premier game designers: Nintendo. While powerhouses Electronic Arts and Sega make games for all systems (including this one), you can play Nintendo games only on a Nintendo system. And Nintendo, you might recall, has been hitting them out of the park since it started with Donkey Kong. In fact, here's a roll call of characters and series you won't find on the other consoles: Mario, Legend of Zelda, Perfect Dark, Metroid, Kirby, and, of course, Pokémon. A few names that the GameCube will share with the other guys: Madden, Tony Hawk, Sonic, Batman, and Star Wars.

The system also comes with four built-in controller ports, so you can easily plug in extra controllers and let friends join in for the multiplayer games--it's even got a built-in handle so you can easily move it to a friend's house. It comes with two memory card slots for saving your progress through games, and there's the capacity for future expansion into the world of online gaming.

In short, the GameCube isn't an all-in-one entertainment system, and neither is it the most powerful of the modern video game consoles. But for video game enthusiasts who want to stick with their favorite characters, its value cannot be beat. --Porter B. Hall

Unit Specifications

  • MPU (Microprocessor Unit): 485 MHz custom IBM PowerPC Gekko
  • Graphics Processor: 162 MHz custom ATI/Nintendo Flipper
  • Texture-Read Bandwidth: 10.4 GB per second (peak)
  • Main Memory Bandwidth: 2.6 GB per second (peak)
  • Pixel Depth: 24-bit color, 24-bit Z buffer
  • Sound Processor: 81 MHz custom Macronix 16-bit DSP
  • Sound Performance: 64 simultaneous channels, ADPCM encoding
  • Polygon Performance: 6 to 12 million polygons per second (peak)
  • System Memory: 40 MB
  • Main Memory: 24 MB MoSys 1T-SRAM
  • Disc Drive: 128 ms CAV (Constant Angular Velocity) system
  • Data Transfer Speed: 16 Mbps to 25 Mbps
  • Media: 3-inch, 1.5 GB capacity disc
  • Controller Ports: Four
  • Memory Card Slots: Two
  • Audio-Video Output: Analog and digital
  • Dimensions: 4.3 by 5.9 by 6.3 inches (height by width by depth)

Price: $99.99


Click here to buy from Amazon

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